Français
Applied AI · Beginner 🟢 · Session 8
📝 Teacher's Guide
← Return to program 📄 Source .md

Teacher's Guide — Session 8 🟢

“Create with AI: your creative studio”

Program : Applied AI — Beginner Level (from 12 years old, general public) Instructor: Yann Isola Recommended duration: 2 hours (adaptable 1h30 – 2h30) Prerequisites: Sessions 1 to 7 (concepts: AI, learning, prompting, generative AI, ethics, application sectors)


1. Educational objectives

At the end of the session, each participant should be able to:

  1. Explain the difference between to use a generative AI (S5) and create with an AI: direction, iteration, choice.
  2. Apply the 4-step method of the creative studio: Idea → Prompt → Critique → Iteration (I-P-C-I loop).
  3. Write a complete creative prompt with the 5 ingredients: subject, style, atmosphere, details, constraints.
  4. Discuss of the question “who is the author of a work created with AI?” » citing at least 2 arguments on each side. ⚠
  5. State the 3 rules of creative honesty: say when you have used AI, do not copy the style of a living artist without quoting him, check before publishing.
  6. Realize as a team a creative mini-project (the “client order”) by applying the I-P-C-I loop.

Volatile content : copyright on works generated by AI is evolving (court decisions, national laws, conditions of use of tools). Check legal news before each session (15 min standby). Passages marked ⚠ should be re-checked as a priority.


2. Overview and common thread

Common theme of the session: “In session 5, you discovered that AI can draw, compose, write. Today, we are changing roles: you are no longer spectators, you become artistic directors. AI is your studio — but YOU are the artist. »

This is the “workshop” session of the program: 60% practice. It recycles and deepens three acquired knowledge:

The highlight is the final studio project : each team receives a fictitious “customer order” and must carry it out by applying the I-P-C-I loop, then present its result AND its process.

Teaching posture: you are the “producer” of the studio: you give the orders, you time, you push to iterate (“that’s good… but can we do better?”). Value it process as much as the result: a team which iterated 4 times with an average result worked better than a team which stopped at the first successful attempt by luck.

Timed course (based on 2 hours)

Time Sequence Format
0:00 – 0:08 Tagline: “Who made this image? » Discussion
0:08 – 0:20 Use vs. create: the role of the artistic director Interactive presentation
0:20 – 0:35 The I-P-C-I loop: live demonstration ⚠ Commented demo
0:35 – 0:50 The creative prompt: the 5 ingredients Presentation + exercise 1
0:50 – 1:00 ☕ Break
1:00 – 1:15 Who is the author? Copyright and AI ⚠ Mini-framed debate
1:15 – 1:25 The 3 rules of creative honesty Presentation + practical cases
1:25 – 1:50 🎬 Studio project: “the customer’s order” Workshop (exercise 3)
1:50 – 2:00 Lightning presentations + summary + teaser quiz Restitution

Adaptation 1h30: reduce the demo to 10 min, merge debate and rules of honesty (15 min), studio project to 18 min with 1 sentence presentations. Adaptation 2h30: add the complete exercise 2 (the respectful remix) after the break, and extend the final presentations (2 min per team with questions).


3. Material

Essential

Recommended

100% screenless version

The entire session works without a machine: the I-P-C-I demo is done with you as human AI (see §5, box “demo without screen”), and the exercises all have a paper version.


4. Sequence 1 — Hook: “Who made this image? » (0:00 – 0:08)

Project (or describe) an AI-generated image based on a highly crafted prompt — for example: “a lighthouse atop a flying whale, 1930s travel poster style, golden evening light”.

Ask the question: “Who made this image? » Let the answers come: “AI”, “computer”, “person”…

Then reveal the prompt and ask: " And now ? The idea of ​​the whale, the lighthouse, the 1930s style — where did it come from? » Answer: from a human. The AI ​​executed; humans imagined, chose, directed.

💡 Key message of the hook: an AI without human ideas produces nothing interesting. Creativity is choice — and choice remains human.

⚠ Be careful not to decide too quickly: some participants will defend “AI is the artist”. Don’t close the debate — say “we’ll come back to it after the break, keep your arguments!” ". This feeds into the 1:00 mini-debate.


5. Sequence 2 — Use vs create + the I-P-C-I loop (0:08 – 0:35)

5.1 Use vs create (0:08 – 0:20)

Central analogy: the movie director . He doesn’t act, doesn’t film, doesn’t compose the music — and yet it’s HIS film. For what ? Because he decided : the scenario, the framing, the takes we keep, those we reshoot.

With generative AI, it’s the same:

Passive user Artistic Director
Type a vague request Describes a precise vision
Take the first result Compare, criticize, redo
Can't say why it's good/failed Knows what he wants to change
Stop there Iterates to HIS vision

Question to the room: “When you ask an AI for an image and you take the first one, who created what? » — expected: the AI ​​chose everything (composition, colors, etc.), the human only made a trigger.

5.2 The I-P-C-I loop (0:20 – 0:35) ⚠

Draw the loop on the board and bring it to life live:

  1. Idea — what do I want? (vision, emotion, use)
  2. Prompt — I describe it precisely (the 5 ingredients, see sequence 3)
  3. Critical — I look at the result: what works? what is missing?
  4. Iteration — I modify the prompt (or I change my mind) and I start again.

Live demo (if screen): start with a deliberately poor prompt (“draw a dragon”), show the generic result, then iterate 3 times, commenting on each criticism out loud. The goal: to show that the 4th result is yours , not that of the machine. ⚠ Generate your fallback examples the day before in case the tool is down or filtering the request.

🎭 Demo without screen: play the AI ​​yourself! The participants give you a prompt, you draw on the board in 30 seconds, deliberately literal and clumsy (like an AI that takes everything literally). They criticize, reformulate, you redesign. Laughter guaranteed and the I-P-C-I loop is understood forever.

Point of attention ⚠: some participants will conclude “so we need very long prompts”. Correct: a good prompt is accurate , not necessarily long. Too many contradictory constraints = confusing result.


6. Sequence 3 — The creative prompt: the 5 ingredients (0:35 – 0:50)

Express recall of S4 (utility prompting: role, context, task, format). Today we add the dimension artistic . The 5 ingredients of the creative prompt:

  1. Subject - What ? (“a fox astronaut”)
  2. Style - like what ? (“watercolor”, “pixel art”, “film photo”)
  3. Atmosphere — what emotion? (“melancholy”, “joyful”, “disturbing”)
  4. Details — what precisely? (“cracked helmet, flag stuck in a cheese”)
  5. Constraints — what to avoid/impose? (“no text in the image”, “poster format”)

Complete example to build WITH the room, ingredient by ingredient, on the board.

Start exercise 1 (“The prompt in 5 ingredients”, cf. exercises/exercises.md ): 12 min, in pairs, 100% paper. Corrected: a good exercise prompt contains the 5 identifiable ingredients and without contradiction. Have 2-3 prompts read out loud and have the rest of the room identify the ingredients.

Standard answer key (exercise 1) : “A library under the ocean (subject), stained glass style (style), calm and mysterious atmosphere (ambience), with fish reading luminous books (details), without any visible humans (constraint). »


7. Sequence 4 — Who is the author? (1:00 – 1:15) ⚠

After the break, structured mini-debate (“two camps + judges” format) on: “An AI-generated image: who owns it? »

Give the factual elements BEFORE the debate (3 min):

Arguments expected on the “human is the author” side: the idea, the direction, the iteration, the final choice. On the “it’s not that simple” side: the AI ​​made the concrete visual choices; it was nourished by the work of other artists; without them, nothing would exist.

Point of attention ⚠: do NOT give definitive legal advice (“you have the right to…”). Stay on: “the law evolves, in case of doubt for public or commercial use, we inquire”. This is the honest and only sustainable posture.


8. Sequence 5 — The 3 rules of creative honesty (1:15 – 1:25)

To write on the board and have it copied (this is THE summary to remember):

  1. I say it. When I publish or submit work done with AI, I mention it. (Direct link with S6: transparency.)
  2. I respect artists. I don’t ask “in [living artist] style” to make it seem new, and I don’t pass off someone’s style as my own.
  3. I check before posting. Exact content? Not hurtful? No recognizable real person without agreement? (Link with S5 deepfakes.)

Quick practical cases (answer “ok / not ok / it depends”):

Expected correction: the important thing is the reasoning (transparency, respect, verification), not the binary response.


9. Sequence 6 — Studio project: “the client’s order” (1:25 – 1:50)

This is exercise 3 of the file exercises/exercises.md . Teams of 3-4. Each team draws a order sheet (appendix A): a fictitious client, a creative need, two constraints.

Unfolded on the instructor side:

With screens: replace the “neighboring team plays the AI” phase with real generation, but keep the exchange of critiques between teams.

Success criteria (corrected): ① the 5 ingredients present in the v2 prompt; ② at least 2 clear differences between v1 and v2, justified by the criticisms received; ③ the customer's order respected (need + 2 constraints); ④ intended honesty (“created with the help of an AI”).

Point of attention ⚠: teams will want to “win” by mocking the drawing of the neighboring team. Remember the studio rule: we criticize the prompt and the result, never the people.


10. Sequence 7 — Restitution and synthesis (1:50 – 2:00)

Each team: 1 minute — the command, the v1 prompt, what the review changed, the v2 prompt. Systematic applause.

Summary on the board (complete by the room):

Quiz teaser (2 oral questions, cf. quiz/quiz.md ) and announcement of session 9.


11. Appendix A — “Customer order” sheets (to print and cut out)

  1. The “Au Pain Levant” bakery wants a poster for his new giant croissant. Constraints: warm atmosphere in the morning; no text in the image.
  2. The town hall wants a mascot for waste sorting week. Constraints: non-human mascot; colors of nature.
  3. A middle school music group wants a cover for his first title “Orage d’été”. Constraints: electrical atmosphere; without a recognizable face.
  4. The municipal library wants a picture for his fantasy book club. Constraints: illustrated story style; an animal should appear.
  5. The astronomy club wants a logo for its night of stars. Constraints: readable in small format; maximum 3 colors.
  6. An animal shelter wants a thank you card for its donors. Constraints: mild emotion; no text.

12. Appendix B — Instructor FAQ

“Will AI replace artists? » — Connect to the golden rule of S7: AI assists, it does not replace. Creative professions are evolving (artistic directors use these tools), but intention, taste and choice remain human. Be honest: certain markets (quick illustration, image bank) are really disrupted. ⚠

“Is it cheating to use AI for homework?” » — It depends on the rules set by the teacher: if it’s forbidden, yes; if it is allowed and mentioned, no. Refer to rule 1 (I say it).

“Can we sell AI images? » — “It depends on the tool and the country, and it changes quickly. Before any commercial use: read the conditions of the tool and obtain information. » ⚠ Do not improvise a legal response.

“Why does AI miss hands/text in images? » — It reproduces learned statistical patterns (S2, S5): details with high variability (fingers, letters) are the hardest to model. It is also a good detection index (deepfakes link, S5). ⚠ Models improve quickly: re-check if the example still holds.


End of guide — Session 8 🟢 · Applied AI · Yann Isola. Next step: Session 9.